PENGARUH GERAK DASAR, AKTIVITAS FISIK, DAN MOTIVASI TERHADAP DURASI MAIN GAME SISWA
Abstract
Keywords
Full Text:
PDFReferences
Altintas, E., Karaca, Y., Hullaert, T., & Tassi, P. (2019). Sleep quality and video game playing: Effect of intensity of video game playing and mental health. Psychiatry Research, 273, 487–492. https://doi.org/10.1016/j.psychres.2019.01.030
Barnett, L. M., Verswijveren, S. J. J. M., Colvin, B., Lubans, D. R., Telford, R. M., Lander, N. J., Schott, N., Tietjens, M., Hesketh, K. D., Morgan, P. J., Hinkley, T., Downing, K. L., Telford, R. D., Cohen, K. E., Ridgers, N. D., & Abbott, G. (2024). Motor skill competence and moderate- and vigorous-intensity physical activity: a linear and non-linear cross-sectional analysis of eight pooled trials. International Journal of Behavioral Nutrition and Physical Activity, 21(1), 14. https://doi.org/10.1186/s12966-023-01546-7
Brychuk, M., Diedukh, M., Yefanova, V., & Diadiuk, D. (2023). The influence of sports dance classes on the level of physical health of children 11-12 years old. Scientific Journal of National Pedagogical Dragomanov University. Series 15. Scientific and Pedagogical Problems of Physical Culture (Physical Culture and Sports), 11(171), 33–36. https://doi.org/10.31392/UDU-nc.series15.2023.11(171).07
Delipovici, I. (2021). Motivation For Attending Physical Education Lessons By 14-15 Year Old Students. The Science of Physical Culture, 36/2. https://doi.org/10.52449/1857-4114.2020.36-2.12
González-González, C. S., Gómez del Río, N., Toledo-Delgado, P. A., & García-Peñalvo, F. J. (2021). Active Game-Based Solutions for the Treatment of Childhood Obesity. Sensors, 21(4), 1266. https://doi.org/10.3390/s21041266
Guerada, K. (2021). Impact of Online Games on Children’s Mental Health. Journal La Medihealtico, 2(1), 13–19. https://doi.org/10.37899/journallamedihealtico.v2i1.281
Hingpit, J. P., & Salomon, J. M. N. (2021). Parental Mediation of Children’s Video Game Playing: Active Mediation and Co-Playing Produce Positive Outcomes. Science and Humanities Journal, 15(1), 57–69. https://doi.org/10.47773/shj.1998.151.4
Kamini. (2023). Rising Concern: Gaming Addiction among Kids. Revista Review Index Journal of Multidisciplinary, 3(3), 14–17. https://doi.org/10.31305/rrijm2023.v03.n03.003
Kavalci, İ., & Kalkavan, A. (2023). Investigation of Motor Development Levels of 04-06 Age Group Girls and Boys According to Bruininks-Oseretsky Test. Milli Eğitim Dergisi, 52(1), 907–924. https://doi.org/10.37669/milliegitim.1295151
Koolwijk, P., Hoeboer, J., Mombarg, R., Savelsbergh, G. J. P., & de Vries, S. (2023). Fundamental movement skill interventions in young children: a systematic review. International Journal of Sport and Exercise Psychology, 1–23. https://doi.org/10.1080/1612197X.2023.2210597
Koorts, H., Timperio, A., Lonsdale, C., Ridgers, N. D., Lubans, D. R., Della Gatta, J., Bauman, A., Telford, A., Barnett, L., Lamb, K. E., Lander, N., Lai, S. K., Sanders, T., Arundell, L., Brown, H., Wilhite, K., & Salmon, J. (2023). Scaling up a school-based intervention to increase physical activity and reduce sedentary behaviour in children: protocol for the TransformUs hybrid effectiveness–implementation trial. BMJ Open, 13(10), e078410. https://doi.org/10.1136/bmjopen-2023-078410
Kowalczyk, M., Zgorzalewicz-Stachowiak, M., & Kostrzewa, M. (2023). Health Outcomes of Judo Training as an Organized Physical Activity for Children and Adolescents: A Literature Review. Children, 10(8), 1290. https://doi.org/10.3390/children10081290
Laiba Farooq, Manzoor, N., Areeba Rizwan, Isha Fatima, Nayla Ijaz, & Sonia Babar. (2024). Perception of Active Video Gaming in Enhancement of Physical Activity Among Adolescents. Insights-Journal of Health and Rehabilitation, 2(2 (Health & Rehab)), 116–123. https://doi.org/10.71000/ijhr107
Lin, Y.-N., Hsia, L.-H., & Hwang, G.-J. (2022). Fostering motor skills in physical education: A mobile technology-supported ICRA flipped learning model. Computers & Education, 177, 104380. https://doi.org/10.1016/j.compedu.2021.104380
Luukkainen, N., Laukkanen, A., Niemistö, D., Kotkajuuri, J., Meklin, E., & Sääkslahti, A. (2024). Longitudinal relationship between organised and non‐organised physical activities and overall physical activity in children aged 3–11 years. European Journal of Sport Science, 24(8), 1197–1206. https://doi.org/10.1002/ejsc.12172
Marušić, E., Lušić Kalcina, L., Pavlinac Dodig, I., Đogaš, Z., Valić, M., & Pecotić, R. (2024). Daytime Sleepiness from Preschool Children’s and Parents’ Perspectives: Is There a Difference? Children, 11(5), 568. https://doi.org/10.3390/children11050568
Nasab, M. T., Balali, M., & Nasri, S. (2022). The Compare the effect of action video games and fundamental sports games on the Enjoyment of physical activity in Fourth grade elementary students. The Journal Of Psychological Science, 20(107), 2077–2093. https://doi.org/10.52547/JPS.20.107.2077
Newell, K. M. (2020). What are Fundamental Motor Skills and What is Fundamental About Them? Journal of Motor Learning and Development, 8(2), 280–314. https://doi.org/10.1123/jmld.2020-0013
Priyono, D., & Fradianto, I. (2022). Coping Strategies in Adolescents With Online Games Addiction. International Journal of Progressive Sciences and Technologies, 34(1), 20. https://doi.org/10.52155/ijpsat.v34.1.4534
Ramadan, G., Samin, G., Haryanto, A. I., Kadir, S. S., & Okilanda, A. (2024). A cross-sectional study: the impact of extreme weather, sleep quality, and physical activity. Retos, 60, 968–973. https://doi.org/10.47197/retos.v60.109307
Rizal, D. H. R., Subekti, N., & Alzaid, M. T. (2022). Physical Fitness Profile of Students in terms of Student Activities in Sports. Journal of Coaching and Sports Science, 1(1), 28–33. https://doi.org/10.58524/jcss.v1i1.111
Robertson, S., Zendler, J., De Mey, K., Haycraft, J., Ash, G. I., Brockett, C., Seshadri, D., Woods, C., Kober, L., Aughey, R., & Rogowski, J. (2024). Development of a sports technology quality framework. Journal of Sports Sciences, 1–11. https://doi.org/10.1080/02640414.2024.2308435
Siregar, Y. K., & Nurhafizah, N. (2022). Impact of Gadget Use on Emotional Development of Children Aged 5-6 Years in Khairunnisa Kindergarten. Edubasic Journal Jurnal Pendidikan Dasar, 4(1), 85–96. https://doi.org/10.17509/ebj.v4i1.45574
Smith, T., & Weston, A. (2022). Perceived Impact of Video Gaming on Employment: Implications for Vocational Rehabilitation Counseling. Archives of Physical Medicine and Rehabilitation, 103(12), e184. https://doi.org/10.1016/j.apmr.2022.08.935
Syafei, M., Budi, D. R., Listiandi, A. D., Hidayat, R., Kusnandar, Setiawan, A., Oktirani, S., Kuswari, M., Ramadan, G., Friskawati, G. F., & Stephani, M. R. (2021). Identification of Overweight and Obesity Causative Factors in Students. Annals of Tropical Medicine & Public Health, 24(03). https://doi.org/10.36295/asro.2021.24316
Tang, F., & Wang, T.-. (2023). The Relationship Between Fundamental Movement Skills and Physical Activity in Children and Adolescents: A Systematic Review. Journal of Advances in Sports and Physical Education, 8(03), 20–27. https://doi.org/10.36348/jaspe.2023.v06i03.001
Xu, K., Geng, S., Dou, D., & Liu, X. (2023). Relations between Video Game Engagement and Social Development in Children: The Mediating Role of Executive Function and Age-Related Moderation. Behavioral Sciences, 13(10), 833. https://doi.org/10.3390/bs13100833
Yoluut, M. A., Ramadan, G., & Samin, G. (2024). The impact of digital devices on the mental and physical health of primary school children: systematic review. Retos, 60, 974–980. https://doi.org/10.47197/retos.v60.109008
DOI: https://doi.org/10.37311/jjsc.v7i2.33465
Refbacks
- There are currently no refbacks.





